Enlighten's revolutionary technology brings global illumination to real-time gaming. For the first time, all aspects of lighting can be updated in real time, in game, on today's consoles. Instant feedback opens up new worlds of creative possibilities for gamers and artists alike.
Geomerics delivers cutting-edge graphics technology to customers in the games and entertainment industries. Geomerics' Enlighten technology is behind the lighting in best-selling titles including Battlefield 3, Need for Speed: The Run, Eve Online and Quantum Conundrum. Enlighten has been licensed by many of the top developers in the industry, including EA DICE, EA Bioware, THQ, NCSoft and Square Enix.
Geomerics has developed a reputation for the excellence of both its technology and its support. They work in partnership with many of the leading companies in the games industry and their global customer base includes America, Canada, Western and Eastern Europe, Japan and Korea. The global sales prospect list is very strong and their recent work on mobile platforms ensures they continue to serve all aspects of a growing market.
Enlighten's revolutionary technology brings global illumination to real-time gaming. For the first time, all aspects of lighting can be updated in real time, in game, on today's consoles. Instant feedback opens up new worlds of creative possibilities for gamers and artists alike, bringing film-quality graphics to interactive entertainment.
The Enlighten runtime is available for Xbox 360, PlayStation®3, Windows PC, PlayStation Vita®, Wii U, Android and iOS.
Geomerics’ technology is defining a new graphics standard for the industry. The global gaming market is forecast to grow to $60 billion by 2016. The graphics tools market – the sub-sector of gaming which Geomerics targets – is worth an estimated $600 million. Geomerics product Enlighten is the only real-time lighting solution available. Enlighten also provide a 'baked lighting' solution, providing a complete solution for all its customers’ requirements.
Use of Enlighten during games production enables the artists to dramatically reduce production times and the improved productivity means that the product rapidly pays for itself.
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Find out more at www.geomerics.com